O MELHOR LADO DA THE FIRST BERSERKER: KHAZAN

O melhor lado da The First Berserker: Khazan

O melhor lado da The First Berserker: Khazan

Blog Article



But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.

Our experienced team dedicates many hours to every review, to really get to the heart of what matters most to you. Find out more about how we evaluate games and hardware.

'This is just the beginning': Assassin's Creed Shadows dev team thanks fans for their support and promises more to come in the future

And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.

Todos os direitos reservados. Nenhuma parte deste sitio ou do seu conteúdo pode ser reproduzida com a permissãeste do detentor dos direitos de autor.

Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.

You can email the sitio owner to let them know you were blocked. Please include what you were doing when this page came up and the Cloudflare Ray ID found at the bottom of this page.

'It's a bittersweet victory': Meta has been forced to stop ad-tracking one individual in the UK after settling a years-long court case

Khazan does a fantastic job showcasing its anime-esque The First Berserker: Khazan art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.

Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

Similarmente identicamente conjuntamente temos personagens bem bem escritos de que acompanham o protagonista em a jornada e qual agregam muito bem para o conteúdo da história.

Utilizando um visual estilo cell shading de que imita um anime, o game se destaca através maneira tais como usa seu sistema por habilidades de modo a passar ao jogador a sensação por de que este protagonista é poderoso.

Many of Khazan's bosses have fixed stamina bars that you slowly chip down to perform a brutal attack, Sekiro-style, but others have stamina bars that fluctuate as they attack—just like they're using stamina.

Report this page